Thursday, 2 February 2017

Visual Communication: Studio Brief 1 - Character Development



Development
• I started by incorporating some of the shapes from the sound map and initial ideas pages.
• I struggled after this idea, so had to come up with different methods of problem solving! I used a dried up ink pen to make some light shadowy shapes and then used a red construction pencil to trace around the outline and add features to create some weird and unusual creatures which worked really nicely in making designs I wouldn't have come up with otherwise.
•  I changed media often to try something else as I still felt a bit lost. A eureka moment was using watercolour with very minimal water to create some dry marks of different colours to make odd shapes and then drawing over the top with fine liner to create characters that way. I have cracked marrying design thinking, design doing and experimentation with different approaches - so have surprised myself a lot! These characters are really funky, odd, evocative and represent the jazz song well.
• I really played with iteration, repeating of ideas but changing proportions and trying different things each time to see what happens.


Reflection
I'm not entirely happy with how my final 5 characters have turned out, to be completely honest. After letting them sit for a while and coming back to them they look like something out of a cliché Disney movie, which wasn't my intention! I think they work together very well as a group (a Jazz Jungle group touring the Amazon, perhaps) but there is only one character that I find appealing here which is the Slow Loris with his groovy scarf.

Have I created too many characters in my sketchbook? Is that a good or bad thing? There is a lot of choice so I can go back and select as many characters that I feel are interesting for my final five and have a story to tell with the music - but at the same time there is a lot of content born out of continued experimentation which will make my selection difficult. These are not the right ones for me, though! Am I being too picky? Maybe! But if this course has taught me anything it is not to settle for the first selections and to keep pushing, always.

In terms of next steps, I will now go back through my sketchbook and look at more simplified and charming characters that are going to be fun to animate and translate into different mediums. I will then develop with consideration of colour, media and materials.

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